
While these overhauls are impressive, it's important to recognize that most of the game's code has gone unchanged. Source: Android Central (Image credit: Source: Android Central)

It really has to be felt to be understood but the DualSense finalizes this game as having the best gameplay of any "Souls" title. Every sword strike and spell blast feel instantly recognizable, while even the creaking of a chain-operated elevator or the pattering of rain add to the overall immersion. It's one thing to watch as your character strikes down the undead and impales a skeleton, it's another to completely hear and feel the difference. The haptic feedback adaptive triggers pair with the 3D audio in superb fashion. The sense of accomplishment from finally beating a challenging foe or discovering a hidden area is immense.Īll of this is taken to new heights of immersion through the DualSense controller. Combat is grounded and brutal, where enemies can and will fight unfairly with glee. However, combat is the name of the game and if you've played Dark Souls or any of its sequels, you know what you're in for. Otherwise, the entire game can play out silky smooth, which makes the gameplay so enjoyable. I only ever encountered one spot where the framerate felt unstable, and it was on a bridge filled to the brim with enemies and explosions. The armor of fallen knights glints and shines in the sunlight as you traverse blood-spattered streets. The blocky, near-textureless foes from the original become nightmarish abominations straight out of The Thing.


This is one of the most detailed games I've ever played and it looks stunning, especially running at 60 FPS in performance mode. Slime and sludge are rendered in disgusting detail in the Valley of Defilement, and flashes of lightning illuminate horrors in the Tower of Latria. Dank, moldy overgrowth creeps on castle ruins throughout Boletaria. You don't need to understand the story to see one of the most impressive things about Demon's Souls right off the bat: the visuals.
